|Why do so many people love these lil' guys?|
Let me start off by giving you some of the requirements I had when choosing a secondary, and why I wanted one in the first place. For me, a secondary served as a quick go to if I run out of ammo, or my blaster jams in the middle of a firefight. Note that while these are MY reasons, they are by no means the ONLY reasons to carry a secondary. As with everything you choose, I believe you should be well informed. Play to your strengths and set yourself up with the tools and equipment to accomplish your goals.
|B.F.U. - Thug Life|
Next I wanted something I could fire with one hand. I generally don’t wear a sling. Why? First, have you seen the sling attachment points on a stock Alpha Trooper? I’m not a fan of the sling attaching to the priming bar. I like to change from left to right hand easily, depending on the corners, and I like to dart push. I also don’t normally run a stock. I enjoy the shotgun feel as opposed to the full rifle. I didn’t need the stock to prime with a factory spring, and the accuracy wasn’t laser sighted to where I’d have to shoulder and take careful aim.
So if my blaster was out of commission, I didn’t want to drop it. I wanted something I could fire with one hand. I could reload my primary by tucking it beneath an arm and holding the mag with my offhand. With my secondary still in my main hand, I could reload mags. It wasn’t pretty or ideal, but I could do it. So one handed operation was key for me.
|What's amazing is these darts facing the same direction...|
Finally, I wanted a blaster that used the same ammo as my primary. In our games, there’s no special rules for other ammo (aside from vortex discs in which ricochets count). There’s no melee, or shields to break, so there was no reason for me to run a secondary ammo type. In my opinion that was just another thing that I had to figure out how to carry on me, and make a spot for. If no one else was using it then whatever I brought to the field would be fired toward the other team, and if I ran out I’d have an empty blaster.
|Give us this day our daily dart...|
Now recall when the Hammershot first came out, pre-Sweet Revenge, even. There were very few other blasters that really fit the bill. Only one I could find was the Snapfire 8, but you had to get creative with holstering, and the trigger pull was something I didn’t enjoy at all. Since then there’s been a plethora of hammer style blasters and choosing any of them makes sense to me. The phrase “Buy a Hammershot” has always rung as a catchall term for hammer prime blasters to me. Some people prefer the Sweet Revenge, or 4X4, and that makes perfect sense.
Still, there’s plenty of other sidearms that players can choose from. Those all work well doing other things, often times better than the Hammershot. The Hammershot just brings together the bits of each of them I like. I don’t run my sidearm to fill a niche, some people do. There’s a wide variety of opinions, likes and dislikes, strategies, and play styles. There is no “right” or “wrong” sidearm.
Now, why do I recommend a Hammershot? Well, first it’s MY opinion that people are asking for. People don’t normally ask “what’s the best sidearm for X, Y, and Z?” They usually ask what I run, or what I’d recommend. I think the Hammershot gives the user a little bit of everything. If they want to concentrate on something specific, fill a niche, or many of the other things you can do with a sidearm, it may not be the best choice for them, certainly. Still, it’s a great place to start.